Update README.md

Added QuakeJS to Games
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Sean Begley 2020-06-10 10:24:11 -04:00 committed by GitHub
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@ -835,6 +835,7 @@ _Games, game servers and control panels._
- [node-virtual-gamepads](https://github.com/jehervy/node-virtual-gamepads) - Turn your smartphone into a game controller, keyboard, or touchpad for a remote Linux OS machine. `MIT` `Nodejs/CoffeScript`
- [Posio](https://github.com/abrenaut/posio) - Geography multiplayer game. `MIT` `Python`
- [piqueserver](https://github.com/piqueserver/piqueserver) - Server for openspades, the first-person shooter in a destructible voxel world. ([Clients](https://github.com/yvt/openspades)) `GPL-3.0` `Python/C++`
- [QuakeJS](https://github.com/begleysm/quakejs) - QuakeJS is a port of ioquake3 to JavaScript that can be played in a browser. `MIT` `Nodejs/Javascript`
- [RconCli](https://github.com/gorcon/rcon-cli) - CLI for executing queries on a remote Valve Source dedicated server using the RCON Protocol. `MIT` `Go`
- [SourceBans++](https://sbpp.github.io) - Admin, ban, and communication management system for games running on the Source engine. ([Source Code](https://github.com/sbpp/sourcebans-pp)) `CC-BY-SA-4.0` `PHP`
- [Teeworlds](https://www.teeworlds.com) - Open source 2D retro multiplayer shooter. ([Source Code](https://github.com/teeworlds/teeworlds)) `BSD-3-Clause/Other` `C++`