GoDoxy/internal/utils/buf_writer.go

210 lines
5.1 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Modified from bufio.Writer by yusing <yusing@6uo.me>.
package utils
import (
"io"
"unicode/utf8"
)
// buffered output
// BufferedWriter implements buffering for an [io.BufferedWriter] object.
// If an error occurs writing to a [BufferedWriter], no more data will be
// accepted and all subsequent writes, and [BufferedWriter.Flush], will return the error.
// After all data has been written, the client should call the
// [BufferedWriter.Flush] method to guarantee all data has been forwarded to
// the underlying [io.BufferedWriter].
type BufferedWriter struct {
err error
buf []byte
n int
wr io.Writer
}
// NewBufferedWriter returns a new [BufferedWriter] whose buffer has at least the specified
// size. If the argument io.Writer is already a [BufferedWriter] with large enough
// size, it returns the underlying [BufferedWriter].
func NewBufferedWriter(w io.Writer, size int) *BufferedWriter {
// Is it already a Writer?
b, ok := w.(*BufferedWriter)
if ok && len(b.buf) >= size {
return b
}
return &BufferedWriter{
buf: bytesPool.GetSized(size),
wr: w,
}
}
// Size returns the size of the underlying buffer in bytes.
func (b *BufferedWriter) Size() int { return len(b.buf) }
func (b *BufferedWriter) Resize(size int) error {
err := b.Flush()
if err != nil {
return err
}
if cap(b.buf) >= size {
b.buf = b.buf[:size]
} else {
b.Release()
b.buf = bytesPool.GetSized(size)
}
b.err = nil
b.n = 0
return nil
}
func (b *BufferedWriter) Release() {
bytesPool.Put(b.buf)
}
// Flush writes any buffered data to the underlying [io.Writer].
func (b *BufferedWriter) Flush() error {
if b.err != nil {
return b.err
}
if b.n == 0 {
return nil
}
n, err := b.wr.Write(b.buf[0:b.n])
if n < b.n && err == nil {
err = io.ErrShortWrite
}
if err != nil {
if n > 0 && n < b.n {
copy(b.buf[0:b.n-n], b.buf[n:b.n])
}
b.n -= n
b.err = err
return err
}
b.n = 0
return nil
}
// Available returns how many bytes are unused in the buffer.
func (b *BufferedWriter) Available() int { return len(b.buf) - b.n }
// AvailableBuffer returns an empty buffer with b.Available() capacity.
// This buffer is intended to be appended to and
// passed to an immediately succeeding [BufferedWriter.Write] call.
// The buffer is only valid until the next write operation on b.
func (b *BufferedWriter) AvailableBuffer() []byte {
return b.buf[b.n:][:0]
}
// Buffered returns the number of bytes that have been written into the current buffer.
func (b *BufferedWriter) Buffered() int { return b.n }
// Write writes the contents of p into the buffer.
// It returns the number of bytes written.
// If nn < len(p), it also returns an error explaining
// why the write is short.
func (b *BufferedWriter) Write(p []byte) (nn int, err error) {
for len(p) > b.Available() && b.err == nil {
var n int
if b.Buffered() == 0 {
// Large write, empty buffer.
// Write directly from p to avoid copy.
n, b.err = b.wr.Write(p)
} else {
n = copy(b.buf[b.n:], p)
b.n += n
b.Flush()
}
nn += n
p = p[n:]
}
if b.err != nil {
return nn, b.err
}
n := copy(b.buf[b.n:], p)
b.n += n
nn += n
return nn, nil
}
// WriteByte writes a single byte.
func (b *BufferedWriter) WriteByte(c byte) error {
if b.err != nil {
return b.err
}
if b.Available() <= 0 && b.Flush() != nil {
return b.err
}
b.buf[b.n] = c
b.n++
return nil
}
// WriteRune writes a single Unicode code point, returning
// the number of bytes written and any error.
func (b *BufferedWriter) WriteRune(r rune) (size int, err error) {
// Compare as uint32 to correctly handle negative runes.
if uint32(r) < utf8.RuneSelf {
err = b.WriteByte(byte(r))
if err != nil {
return 0, err
}
return 1, nil
}
if b.err != nil {
return 0, b.err
}
n := b.Available()
if n < utf8.UTFMax {
if b.Flush(); b.err != nil {
return 0, b.err
}
n = b.Available()
if n < utf8.UTFMax {
// Can only happen if buffer is silly small.
return b.WriteString(string(r))
}
}
size = utf8.EncodeRune(b.buf[b.n:], r)
b.n += size
return size, nil
}
// WriteString writes a string.
// It returns the number of bytes written.
// If the count is less than len(s), it also returns an error explaining
// why the write is short.
func (b *BufferedWriter) WriteString(s string) (int, error) {
var sw io.StringWriter
tryStringWriter := true
nn := 0
for len(s) > b.Available() && b.err == nil {
var n int
if b.Buffered() == 0 && sw == nil && tryStringWriter {
// Check at most once whether b.wr is a StringWriter.
sw, tryStringWriter = b.wr.(io.StringWriter)
}
if b.Buffered() == 0 && tryStringWriter {
// Large write, empty buffer, and the underlying writer supports
// WriteString: forward the write to the underlying StringWriter.
// This avoids an extra copy.
n, b.err = sw.WriteString(s)
} else {
n = copy(b.buf[b.n:], s)
b.n += n
b.Flush()
}
nn += n
s = s[n:]
}
if b.err != nil {
return nn, b.err
}
n := copy(b.buf[b.n:], s)
b.n += n
nn += n
return nn, nil
}