GoDoxy/internal/task/task.go

233 lines
4.8 KiB
Go

package task
import (
"context"
"errors"
"fmt"
"runtime/debug"
"strings"
"sync"
"time"
"github.com/yusing/go-proxy/internal/common"
E "github.com/yusing/go-proxy/internal/error"
"github.com/yusing/go-proxy/internal/utils/strutils"
)
type (
TaskStarter interface {
// Start starts the object that implements TaskStarter,
// and returns an error if it fails to start.
//
// callerSubtask.Finish must be called when start fails or the object is finished.
Start(parent Parent) E.Error
Task() *Task
}
TaskFinisher interface {
Finish(reason any)
}
// Task controls objects' lifetime.
//
// Objects that uses a Task should implement the TaskStarter and the TaskFinisher interface.
//
// Use Task.Finish to stop all subtasks of the Task.
Task struct {
name string
children sync.WaitGroup
onFinished sync.WaitGroup
finished chan struct{}
ctx context.Context
cancel context.CancelCauseFunc
once sync.Once
}
Parent interface {
Context() context.Context
Subtask(name string, needFinish ...bool) *Task
Name() string
Finish(reason any)
OnCancel(name string, f func())
}
)
const taskTimeout = 3 * time.Second
func (t *Task) Context() context.Context {
return t.ctx
}
func (t *Task) Finished() <-chan struct{} {
return t.finished
}
// FinishCause returns the reason / error that caused the task to be finished.
func (t *Task) FinishCause() error {
return context.Cause(t.ctx)
}
// OnFinished calls fn when the task is canceled and all subtasks are finished.
//
// It should not be called after Finish is called.
func (t *Task) OnFinished(about string, fn func()) {
t.onCancel(about, fn, true)
}
// OnCancel calls fn when the task is canceled.
//
// It should not be called after Finish is called.
func (t *Task) OnCancel(about string, fn func()) {
t.onCancel(about, fn, false)
}
func (t *Task) onCancel(about string, fn func(), waitSubTasks bool) {
t.onFinished.Add(1)
go func() {
<-t.ctx.Done()
if waitSubTasks {
waitWithTimeout(&t.children)
}
t.invokeWithRecover(fn, about)
t.onFinished.Done()
}()
}
// Finish cancel all subtasks and wait for them to finish,
// then marks the task as finished, with the given reason (if any).
func (t *Task) Finish(reason any) {
t.once.Do(func() {
t.finish(reason)
})
}
func (t *Task) finish(reason any) {
t.cancel(fmtCause(reason))
if !waitWithTimeout(&t.children) {
logger.Debug().
Strs("subtasks", t.listChildren()).
Msg("Timeout waiting for these subtasks to finish")
}
if !waitWithTimeout(&t.onFinished) {
logger.Debug().
Str("task", t.name).
Msg("Timeout waiting for callbacks to finish")
}
if t.finished != nil {
close(t.finished)
}
logger.Trace().Msg("task " + t.name + " finished")
}
// debug only.
func (t *Task) listChildren() []string {
var children []string
allTasks.Range(func(child *Task) bool {
if strings.HasPrefix(child.name, t.name+".") {
children = append(children, child.name)
}
return true
})
return children
}
func waitWithTimeout(wg *sync.WaitGroup) bool {
done := make(chan struct{})
timeout := time.After(taskTimeout)
go func() {
wg.Wait()
close(done)
}()
select {
case <-done:
return true
case <-timeout:
return false
}
}
func fmtCause(cause any) error {
switch cause := cause.(type) {
case nil:
return nil
case error:
return cause
case string:
return errors.New(cause)
default:
return fmt.Errorf("%v", cause)
}
}
// Subtask returns a new subtask with the given name, derived from the parent's context.
//
// This should not be called after Finish is called.
func (t *Task) Subtask(name string, needFinish ...bool) *Task {
nf := len(needFinish) == 0 || needFinish[0]
ctx, cancel := context.WithCancelCause(t.ctx)
child := &Task{
finished: make(chan struct{}, 1),
ctx: ctx,
cancel: cancel,
}
if t != root {
child.name = t.name + "." + name
allTasks.Add(child)
} else {
child.name = name
}
allTasksWg.Add(1)
t.children.Add(1)
if !nf {
go func() {
<-child.ctx.Done()
child.Finish(nil)
}()
}
go func() {
<-child.finished
allTasksWg.Done()
t.children.Done()
allTasks.Remove(child)
}()
logger.Trace().Msg("task " + child.name + " started")
return child
}
// Name returns the name of the task without parent names.
func (t *Task) Name() string {
parts := strutils.SplitRune(t.name, '.')
return parts[len(parts)-1]
}
// String returns the full name of the task.
func (t *Task) String() string {
return t.name
}
// MarshalText implements encoding.TextMarshaler.
func (t *Task) MarshalText() ([]byte, error) {
return []byte(t.name), nil
}
func (t *Task) invokeWithRecover(fn func(), caller string) {
defer func() {
if err := recover(); err != nil {
logger.Error().
Interface("err", err).
Msg("panic in task " + t.name + "." + caller)
if common.IsDebug {
panic(string(debug.Stack()))
}
}
}()
fn()
}