GoDoxy/internal/proxmox/node.go
Yuzerion 57292f0fe8
feat: proxmox idlewatcher (#88)
* feat: idle sleep for proxmox LXCs

* refactor: replace deprecated docker api types

* chore(api): remove debug task list endpoint

* refactor: move servemux to gphttp/servemux; favicon.go to v1/favicon

* refactor: introduce Pool interface, move agent_pool to agent module

* refactor: simplify api code

* feat: introduce debug api

* refactor: remove net.URL and net.CIDR types, improved unmarshal handling

* chore: update Makefile for debug build tag, update README

* chore: add gperr.Unwrap method

* feat: relative time and duration formatting

* chore: add ROOT_DIR environment variable, refactor

* migration: move homepage override and icon cache to $BASE_DIR/data, add migration code

* fix: nil dereference on marshalling service health

* fix: wait for route deletion

* chore: enhance tasks debuggability

* feat: stdout access logger and MultiWriter

* fix(agent): remove agent properly on verify error

* fix(metrics): disk exclusion logic and added corresponding tests

* chore: update schema and prettify, fix package.json and Makefile

* fix: I/O buffer not being shrunk before putting back to pool

* feat: enhanced error handling module

* chore: deps upgrade

* feat: better value formatting and handling

---------

Co-authored-by: yusing <yusing@6uo.me>
2025-04-16 14:52:33 +08:00

50 lines
867 B
Go

package proxmox
import (
"context"
"fmt"
"strings"
"github.com/luthermonson/go-proxmox"
"github.com/yusing/go-proxy/internal/utils/pool"
)
type Node struct {
name string
id string // likely node/<name>
client *proxmox.Client
}
var Nodes = pool.New[*Node]("proxmox_nodes")
func AvailableNodeNames() string {
var sb strings.Builder
for _, node := range Nodes.Iter {
sb.WriteString(node.name)
sb.WriteString(", ")
}
return sb.String()[:sb.Len()-2]
}
func (n *Node) Key() string {
return n.name
}
func (n *Node) Name() string {
return n.name
}
func (n *Node) String() string {
return fmt.Sprintf("%s (%s)", n.name, n.id)
}
func (n *Node) MarshalMap() map[string]any {
return map[string]any{
"name": n.name,
"id": n.id,
}
}
func (n *Node) Get(ctx context.Context, path string, v any) error {
return n.client.Get(ctx, path, v)
}