diff --git a/src/languages/it-IT.js b/src/languages/it-IT.js index 58ef1c435..7731318b4 100644 --- a/src/languages/it-IT.js +++ b/src/languages/it-IT.js @@ -277,7 +277,7 @@ export default { "Basic Settings": "Impostazioni Base", "User ID": "ID Utente", "Messaging API": "API di Messaggistica", - wayToGetLineChannelToken: "First access the {0}, create a provider and channel (Messaging API), then you can get the channel access token and user id from the above mentioned menu items.", + wayToGetLineChannelToken: "Prima accedi a {0}, crea un provider e un canale (API di Messaggistica), dopodiché puoi avere il token di accesso e l'id utente dal menù sopra.", "Icon URL": "URL Icona", aboutIconURL: "You can provide a link to a picture in \"Icon URL\" to override the default profile picture. Will not be used if Icon Emoji is set.", aboutMattermostChannelName: "You can override the default channel that webhook posts to by entering the channel name into \"Channel Name\" field. This needs to be enabled in Mattermost webhook settings. Ex: #other-channel", @@ -289,8 +289,8 @@ export default { promosmsPhoneNumber: "Phone number (for Polish recipient You can skip area codes)", promosmsSMSSender: "SMS Sender Name : Pre-registred name or one of defaults: InfoSMS, SMS Info, MaxSMS, INFO, SMS", "Feishu WebHookUrl": "Feishu WebHookUrl", - matrixHomeserverURL: "Homeserver URL (with http(s):// and optionally port)", - "Internal Room Id": "Internal Room ID", + matrixHomeserverURL: "URL Server (con http(s):// e opzionalmente la porta)", + "Internal Room Id": "ID Stanza Interna", matrixDesc1: "You can find the internal room ID by looking in the advanced section of the room settings in your Matrix client. It should look like !QMdRCpUIfLwsfjxye6:home.server.", matrixDesc2: "It is highly recommended you create a new user and do not use your own Matrix user's access token as it will allow full access to your account and all the rooms you joined. Instead, create a new user and only invite it to the room that you want to receive the notification in. You can get the access token by running {0}", Method: "Metodo", @@ -298,13 +298,13 @@ export default { Headers: "Headers", PushUrl: "Push URL", HeadersInvalidFormat: "L'header di richista non è un JSON valido: ", - BodyInvalidFormat: "Il body di richiesta non è un JSON valido: ", + BodyInvalidFormat: "Il corpo di richiesta non è un JSON valido: ", "Monitor History": "Storico monitoraggio", clearDataOlderThan: "Mantieni lo storico per {0} giorni.", PasswordsDoNotMatch: "Le password non corrispondono.", records: "records", "One record": "One record", - steamApiKeyDescription: "For monitoring a Steam Game Server you need a Steam Web-API key. You can register your API key here: ", + steamApiKeyDescription: "Per monitorare un server di gioco Steam si necessita della chiave Steam Web-API. È possibile registrare la propria chiave API qui: ", "Current User": "Utente corrente", recent: "Recenti", };